Ideally, you’re supposed to use the car to turn Jack into roadkill. However, even if he is in the car, you can still subdue him by shooting his face. Be warned, if you take too long to get into the car, Jack will do it instead and things will get really bad. He’ll go Hulk on you while tearing the roof of your car off and tries to slam you into steel bars. If you’re not fast enough, he’ll grab you to hurl you out of the car. The moment you grab the Car Keys, bolt towards the car and angle it towards Jack. This should give you time to scramble for your car keys lying on the work bench on the right. Since Jack is such a bullet sponge, head shot him a few times to stun him. Too bad you’re going to have to smash it though. If you need the bullets for that, there’s some Handgun Ammo for that on the left of the door you entered. When you’re done, you’ll see your pretty car. There’s a G17 Handgun on the floor behind the officer. You’ll be squabbling for a bit only for him to give you a Knife to get you going. Scramble back to the window to find a police officer snooping around. And when you get there, you’ll hear a knocking noise. Remember the locked drawer opposite of the garage entrance? Now that you have a lockpick, you can head there to grab the First Aid Med lying in the drawer. While you’re fumbling around for the First Aid Med, make your way into the Dining Room. A mysterious voice tells you to escape via the Main Hall using the ornate door.
![resident evil 7 dissection room key resident evil 7 dissection room key](https://i.ytimg.com/vi/9vtZxCaGHDU/maxresdefault.jpg)
![resident evil 7 dissection room key resident evil 7 dissection room key](https://i.ytimg.com/vi/jVRDVoUsstA/maxresdefault.jpg)
While you’re scrambling around there, you’ll get a phone call. When you destroy the bobbleheads, you earn a certain Collectible ad Achievement trophy for destroying them all. This can be used to pick simple locks – but breaks easily. Combine the two to form a First Aid Med which works better than just a Green Herb. Next to the door, look for an orange box and inspect it to find a Lockpick inside. After that, head towards the file cabinet to the left to find Chem Fluid and another Green Herb. When you do find it, check its side to find the Antique Coin #2 lying around.Īrriving at the other end of the passage you’ll find yourself in a new Safe Room – the Laundry Room.įortunately for you, it has all the comforts you could want – a Tape Recorder to save, a phone, and a storage box to keep some items you can’t carry. Stash away some items but hold onto your Green H erb. The first thing to look for is a large red lawnmower on the left. With you now below the floorboards, keep on moving. Use the key and drop down, escaping Jack Baker for now. Once you grab the key, watch out for Baker and head back towards the Hatch where you found the Boot. Pick up the key, lose Jack, and enter the storage room. Check the table and you’ll find the Hatch Key. There, you can make a quick U-turn especially after he’s made a hole in the wall.Īt the northeast corner of the U-shaped hallway is a desk with a table lamp. If he chases you, head into kitchen and slam the doors at him to lose him. Nor, is he smart enough to open those doors. If you’re trying to lose him, the AI (Artificial Intelligence) isn’t programmed to go through doors. But you’ll have to watch out Jack could be wandering around to smash your brains in. When you’re done, head into the long hallway.
![resident evil 7 dissection room key resident evil 7 dissection room key](https://d1fs8ljxwyzba6.cloudfront.net/assets/editorial/2017/02/Resident-Evil-7-Madhouse-Antique-Coins-31-Map.jpg)
The door behind the kitchen leads to a large Pantry with a locked hatch on the floor, and in the corner you can find a boot (inspecting it will show the name “Eveline”).